Labyrinth!

September 6, 2018

The new “Event” is coming:
“Into the Labyrinth” (starts on September 7th at 10:00 (UTC)):

«The Labyrinth. What a strange place filled with nothing but pain and everlasting redemption. Who or what brought us here? That’s the question we are forced to ask ourselves…»

Dev’s Note: Be aware that all numbers are shown for the unpromoted versions of cards.

New monsters:

Legendary:

“Cernun, Archdruid” 18/14, melee;
 Steals 6 ATK from enemies (except Nature);
 Death: summons Totem 0/12 in his place;
 Start of turn: gets +4 ATK for each Nature ally;

“Melia, Forest’s Daughter” 15/10, ranged;
 Poison triggered: deals 4-10 DMG to enemy Warlord;
 Ally’s Spikes triggered: gives +6 HP to allies;
 End of turn: poisons 2 random enemies on 5HP;

Epic:

“Keeper of the Grove” 12/10, melee;
 Summons Totem 0/10 behind himself;
 End of turn: gives Spikes 3 to allies around himself;

Rare:

“Druid” 11/5, melee;
Steals 3 ATK from random enemy;

Rebalanced monsters:

Legendary:

“King Taurus” 8/28, melee;
 Enemy Warlord attacked: Heals allied Warlord equally to damage received by the enemy Warlord;
 Ally attacked: +4 ATK to himself;
 Spikes 3;

Other changes:

 Pit: first 3 bosses became easily;